Monday, May 14, 2007 4:24 AM
Hand Evaluation - Transferable
Values
PITBULLS:
A
D.S.I.P. double is defined
in a competitive auction
as showing no duplication of value
in their suits , defense measured
in quick tricks & wanting to compete more. You are asking permission to
compete again in part for the simple reason that Bridge is played in a clockwise direction.
Partner may not want to compete
at all as she has their trump . Not playing D.S.I.P. doubles , you bid “in
front of her” much to her dismay. Pseudo sacrifices , bad games & bad
competitive decisions are the norm as partner is not part of the decision making process to compete.
Single
handed competing if you will. D.S.I.P. theory brings partner into the decision making . A double is the only medium that allows this dual decision. The double informs partner
of the intent &
lack of duplication of value in their suit & transfers the decision to
partner who now is in a position to know better.
What
if you have a good hand with duplication of value in their suit but still want
to compete ? Making a D.S.I.P. double is silly as partner will never convert for
penalty as you
have their suit . In addition, you
do not want to encourage her to put full weight on a stiff in their suit for
her to compete again. You have two options when you have wastage in their suit with a good hand. You can just bid , hope to push them up a bit so
luck out if partner has enough defense to make a D.S.I.P. double. The 2nd
option is just pass & take your small profit if
partner can not bid again with a double. This is one of the fixes or costs of playing D.S.I.P. theory .
You can not make a single handed
trump stack penalty double i.e. wastage in their suit. Experience shows this is
not a bad thing.
There
is one instance where you can make a D.S.I.P. double with values in their suit.
This is where you hold “transferable values”
in their suit. This is an Eric Kokish term , which means values that are good on defense as well as
offense. I think you have to be careful with that one. If you have a 15 HCP
hand with the AQJ of their suit , 50 % of your hand is tied up with values in their suit. We all know how well
that plays opposite partners stiff.
Your HCP’s are supposed to be elsewhere ,
so partner can use hand evaluation
similar to splinter theory. In my opinion , an Ace in their suit is the only transferable value & even that can
be wastage opposite a void. KQ , KJ10 , QJ . AQ in their suit is just what
partner does not want.
We
invented D.S.I.P. theory in part since Bridge is played in a clockwise
direction, partner becomes part of the decision to compete & to convert for
penalty from either partner to catch modern bidders who are speeding. Duplication of value is a hand evaluation
concept, so the D.S.I.P. double arms
partner with that information. The D.S.I.P. double is measured in quick tricks which is another hand evaluation concept. A D.S.I.P.
double by the primary bidder ( not responder ) is within a ½ quick trick of booking their contract.
Competing
without D.S.I.P. double theory
becomes singlehanded shooting dice. You just bid & if partner has duplication of value in their suit
you are “unlucky” . If you do not bid with partner not having
duplication of value in their suit , again you are unlucky as they stole the contract. With the craziness of
modern bidders , two heads are better than one to make a competitive decision.
You need a bid that informs partner that your side has the balance of
power & a defensive hand. You need a bid in
competitive auctions that does not rescue “modern bidders” that should be
punished. This is where D.S.I.P.
theory comes in & why it was invented.