Monday, July 21, 2003 12:44 AM
Hand Evaluation – TIPS ( Bad Bidding )
PITBULLS:
The
purpose of bidding is to communicate
information to the partnership so that a joint decision can be made to arrive at the correct contract . Any deviation from this purpose is called “bad
bidding” the most common of which , I will outline below:
1) Jamming
partner – A partnership has found a fit so are Q bidding .
All of a sudden one partner leaps to a 6 contract opposite an unlimited hand thereby jamming the
partnership out of a grand slam. Frustrating , as the
grand is just a guess now so the partner reluctantly passes.
2) Undisciplined
Pre-empts 1st & 2nd - Partner is still in the picture as an unpassed hand . Outside cards & bad suits will get
partner way more times than the opponents.
3) Splinters
& limit raises – These bids were
designed to have 4 trump . Partner evaluates her
hand base on the assumption that you have 4 trump. Bid
a forcing NT with 3 trump & jump raise later.
4) Jumping
to game – Jumping to game in a major is a pre-empt . Do something else if you have outside
stuff.
5) Rock
one bids – The purpose of opening 2♣ is
so game will not be missed if partner is unable
to respond. Use that as your guide
for opening 2♣ .
6) Bad
game tries – 1 of a major , a
forcing 1NT , a minor rebid & a major preference is a horribly weak auction
. Game tries after that bidding sequence blow
partials 99 times out of a 100 !!
7) Taking
control when you should not – If partner may still have something useful
to say , give her a chance . Do not take control of
the auction. The worst example of this is leaping
to Blackwood so partner does not have a chance to show her
distribution or point count.
8)
Not taking control when you should – When you have the
appropriate hand , do not leave up to partner what you
can do yourself. Take control of
the hand !
1) Guessing partners hand - Do not assume because partner opened a diamond that she has a nice 5 or 6 card ♦ suit . 1♦ , a 2♥ overcall so you double with ♠Axxx ♥Ax ♦Qxxx ♣K109 . LHO bids 3♥ so around to you . Do not “guess” partners hand , give her a chance to describe it by doubling again.
2) Penalty
Doubles – If you have a lot of points in a competitive auction & nothing useful to
bid , double giving partner an option to pass .Doubles should be D.S.I.P. ( do
something intelligent partner ) in these competitive
auctions.
11)Forcing passes – Do not bid in front of partner when you own the auction. Forcing pass theory applies so all actions
including a pass have a
meaning.
12)Negative doubles – Make negative doubles when appropriate
rather than misleading partner with a
competitive 2/1 bid.
13)Bad
hand evaluation – Aces & Kings are controls so they should
be upgraded. Queens & jacks are not good cards . 4-3-3-3 are bad hands so
should be treated as such.
14)Suicidal bids – Opening a weak 2 vul on xxxxxx
, opening 3 on Qxxxxxx vul & overcalling at the 2 level with Jxxxx is just
giving the opponents options for a huge
set and misleading partner . Single handed bids that do not allow partner any say are quite
often suicidal.
15)Opening bids 3rd & 4th – Show where you
live when you open in this chair. Choose a good 4 card major over a
bad minor suit for lead directing purposes.
16)Balancing – Know how to recognize
misfit auctions & stay out of the bidding when
appropriate.
17)Know thy system – Forgetting your system is just throwing IMPS
away.
18)Seek partners input – When trying for a slam or game make your intentions clear early so you allow partner
an out when she has an inappropriate hand . Use
serious 3NT & Q bidding rather than blasting
to your spot.
19)Concealment vrs revealment
– When you know where you are going – go there . Do not help opponents with their
opening leads.
20)Ambiguous T/O doubles – Shape before strength . Overcall with good offensive hands rather than double
. Double with defensive hands
21)NT Auctions – With the opponents NT auctions
, double to show strength of your hand rather than overcalling . Allow partner
to be a part of the decision making
process. Doubles of NT auctions at any level is penalty.
22)Redundant Bidding – When you have described your
hand & partner has heard you , do not bid
it again . Partner is in charge of the auction so is “captain of the
ship”
23)Overcalls – Need a
good suit to overcall rather than just HCP . Pass &
trap if you do not
have the suit requirements.
24)Play the vulnerability – Bad bidders are not
aware that bids change with the vulnerability & seat position. Do not bury partner when she opens in 3rd
chair or unfavourable vulnerability.
25)Bid the table – Good bidders will not only bid
their own hand but bid depending on what
she has heard so far from the opponents.
Balancing is
based on this premises.
26)Non
Constructive Bids – Given a choice of bids , make the bid that is most
constructive towards game .
Rather than making an ambiguous 3 of a minor bid , bid
NT which describes your hand in a range in which partner can base a decision.
27)Support Partner – First consideration should be
making a Q bid that supports partner
or supporting partner directly.
Simplifies auctions when the trump is set initially.
28)Unusual NT / Michaels Q – Do not make these bids
with intermediate hands. Overcall or double instead. These bids should be weak or strong so that partner can make an informed decision.
29)Take your fix – If the opponents have
pre-empted & raised to the 5 level ,
take your fix & double with your good hand rather than bidding at the 5 level. Partner had a chance to bid at
the 3 level & did not , so go after the plus. Bidding at the 5 level is not
a balance & shows an extraordinary hand.
30)Trump Stacks – Stay out of the auction with a “trump stack” in the opponents suits . Do not encourage pseudo
sacrifices. Double later.
31) Psyches – These bids are part of Bridge . If something “smells rotten” , act accordingly.
32) Passing – Do not push opponents into
makeable games & slams if you kill partners hand defensively by having
length in her suits. If they are
in a bad spot ,
pass rather than double if you can not double their
escape.
33) 2 suited fits – When both sides have two
suited fits , keep bidding .
34) Duplication of value – When you have cards
opposite partners known singleton or shortness in her known strength , slow the auction
down by doubling .
35) Lead Directors – Bend over backwards to get
in a lead director by bidding or doubling a Q bid or Blackwood response. Bad bidders do not help partner out
with leads.
36) Flat minimums – Do not open flat minimums (12 HCP ) ,
unless they have some redeeming quality
like quick tricks or a good suit
.
37) Rule of 20 - Give 6-4’s & 5-5’s the respect
they deserve. Add your HCP to the length of your two longest suits so if they
reach 20 consider opening if you have the controls.
38) Take out insurance – Avoid disasters in
IMPS by favouring bidding over penalty doubles in
close decisions. Leave the “almighty plus” to match points.
39) Stayman - Do not Stayman with very good hands . Dependence on the trump suit
breaking may change 660 to –100. Avoid Stayman with flat hands as 9 tricks might be the limit of
the hands.
40) Psychological tactics – No free rides for opponents . Play with their minds when you smell a vulnerable game
or slam there
way. Bad bidders do nothing to disrupt auctions so make life easy for opponents.