2008-04-17 12:10
Hand Evaluation -
Defense ( Quick Tricks )
PITBULLS:
Hand
evaluation quite often involves a concept , once mastered , can
be generalized to all bidding sequences. Try this one on for size. Doubles
equate to good quality HCP’s showing a strong defensive hand , jumping
the bidding does not.
When you double , partner will ask herself why did you
not just bid instead. Bidding by jumping a level shows a long suit or distribution
whereas doubling shows HCP’s with controls.
If you do not have sufficient HCP’s measured in quick tricks for a double , you may use a toy , Q bid , simple bid or jump bid.
Osama
psyched a strong NT against two Tormentees in an IMP
game & was very successful. The Tormentees
eventually rested in 5♣ making 7 instead of 7NT making 7. The culprit was ambiguity as neither Tormentee was even remotely aware of the combined
assets of the partnership. One Tormentee held ♠10xx
♥AK109x ♦AKQx ♣x &
decided that a pass adequately
described this defensive hand to
partner after Osama opened 1NT . Just 16 HCP’s rich in
controls & concentrated HCP’s in two suits . As
Osama has an honest face , he is to believed , correct
?
LHO
opponent bid 2♣ but now more ambiguity takes
place. You have ♠AKx
♥x ♦10xx ♣AKQJ109
so you leap
to 4♣. Partner now visualizes a pre-emptive hand like ♠xxx ♥x ♦x ♣KQJ109xxx or the like so has no idea
of the strength of your hand.
Bridge bidding is defined as painting an accurate picture of your hand to partner. Back up & double 2♣
first & see what happens. A double is a universal tool to show strength & you have 4 quick tricks & 17 HCP’s. A
double is also a tool to expose psyches . If the
opponents run from 2♣,
you now can bid 4♣ which partner now reads as strength as well as a good club suit (
why did you not
just bid 3♣ initially ? ) . Make bids in the correct order . Partner realizing that
you have a good strong hand , takes the 40 HCP in the deck rule into effect
& the psyche is exposed.
You will now get to slam easily.
Bridge
bidding like any language can not have ambiguity. You can not bid 2♠
after partner opens or overcalls 1♠ with ♠xxx
♥x ♦Axxxx ♣Kxxx as opposed to ♠xxxxx ♥x ♦Axxx ♣Kxx or ♠xxxx ♥x
♦Axxxx ♣Kxx as these 3 hands are vastly different. Although they have 7
HCP in controls , one has only 3 trump , one has 5 trump
& the last has 4 trump. You
have introduced ambiguity as you
have described 3
different strength
playing hands with the same bid.
This ambiguity results in –12 IMPS repeatedly
for your side. The same ambiguity applies with bidding or jumping .
How is partner to resolve the ambiguity that one time the bid shows length
& distribution & the other time strength ,
measured in HCP’s ? The answer , of course is that she
can not. Always double first ,
to show your strength when they
have bid NT & show your distribution later. A NT bid is a HCP
showing bid ,
so a double clarifies your bid
in these NT based auctions.
A
double is not just for penalty or T/O in
Bridge bidding. A double is a way of describing a strong hand to partner. There is a huge
negative inference with a double. Partner will infer that when you did not double initially , you can not be strong in the HCP sense. You must be bidding on
distribution or your HCP’s are
only in the intermediate to poor range.
Doubles are a nice depending on context tool to allow partner to have the optimum advantage to do something
intelligent. Doubles show strength
but Q bids , toys & overcalls show suits & distribution . Use the red card more often to describe
your hand & Bridge will become more of a partnership game.