Monday, May 14, 2007 4:24 AM
Hand Evaluation -
Dbls ( Transferable Values )
PITBULLS:
A
D.S.I.P. double is defined
in a competitive auction
as showing no duplication of value
in their suits , defense measured in
quick tricks & wanting to compete
more. You are asking permission to compete again in part for the simple reason
that Bridge is played in a clockwise
direction. Partner may not
want to compete at all as she has their trump .
Not playing D.S.I.P. doubles , you bid “in front of her” much to her dismay.
Pseudo sacrifices , bad games & bad competitive
decisions are the norm as partner
is not part of the decision
making process to compete. Single handed competing , if
you will. D.S.I.P. theory brings partner
into the decision making . A double is the only Bridge medium that
allows this dual decision. The
double informs partner of the intent & lack of duplication of value in their suit
& transfers the decision to partner who now is in a position to know better.
What
if you have a good hand with duplication of value in their suit but still want
to compete ? Making a D.S.I.P. double is silly as
partner will never
convert for penalty as you have their suit .
In addition, you
do not want to encourage her to put full weight on a stiff in their suit for
her to compete again. You have two options when you have wastage in their suit with a good hand. You can just bid , hope to push them up a bit so luck out if
partner has enough defense to make a D.S.I.P. double. The 2nd option
is just pass & take your small profit if partner cannot bid again
with a double. This is one of the fixes or
costs of playing D.S.I.P. theory in competition .
You cannot make a single handed
trump stack penalty double i.e. wastage in their suit. Experience shows this is
not a bad thing.
There
is one instance where you can make a D.S.I.P. double with values in their suit.
This is where you hold “transferable values”
in their suit. This is an Eric Kokish term , which means
values that are good on defense as well as offense. I think you have to be
careful with that one. If you have a 15 HCP hand with the AQJ of their suit , 50 % of your hand is tied up with values in their suit. We all know how well that
plays opposite partners stiff.
Your HCP’s are supposed to be elsewhere , so partner can use hand evaluation similar to
splinter theory. In my opinion ,
an Ace in their suit is the only
transferable value & even that can be wastage opposite a void. KQ , KJ10 , QJ . AQ in their suit is just what partner does not want.
We
invented D.S.I.P. theory in part since Bridge is played in a clockwise
direction, partner becomes part of
the decision to compete & to convert for penalty from either partner to catch modern bidders who are speeding. Duplication of value is a hand evaluation
concept, so the
D.S.I.P. double arms partner with
that information. The D.S.I.P. double is measured in quick tricks which is
another hand evaluation concept. A
D.S.I.P. double by the primary bidder ( not responder
) is within a ½
quick trick of booking their contract.
Competing
without D.S.I.P. double theory
becomes singlehanded shooting dice. You just bid & if partner has duplication
of value in their suit you are “unlucky”
. If you do not bid with partner
not having duplication of value in their suit , again
you are unlucky as they stole the
contract. With the craziness of modern bidders , two
heads are better than one to make a competitive decision. You need a bid that
informs partner that your side has the balance of power & a defensive hand. You need a bid in competitive auctions that
does not rescue
“modern bidders” that should be punished.
This is where D.S.I.P. theory comes in & why it was invented.