Wednesday, June 21, 2006 9:58 AM
Systems – IMP vrs Matchpoints
PITBULLS:
Bridge
systems decided by a partnership should not be a “power struggle” . That means
that the ego gets in the way of plain Bridge logic on what system to play. If
an expert plays with a non expert , choosing the system is simple. You “play
down” to the system played by the non expert. You do not expect the non expert
to handle the complexities of an expert bidding structure.
With
experts it is a different matter. A mutual system must be decided by negotiation . There is no “playing down” to
a system in an expert partnership. Logic should be the supreme arbitrator in these situations so a blanket
refusal to play something because you are more comfortable with the old way is not the
way to go. If you are too busy with work & everything is “information
overload” that is a different story. That is a valid reason for rejecting a
Bridge system/idea for the short term.
In the long run , work is required if you have lofty ambitions in Bridge.
In addition , your system may be more “matchpoint” orientated so
that is not a valid reason for rejecting an IMPS based system. An IMPS based
system is totally geared to games & slams.
A matchpoint system caters to accuracy & pressuring the opponents. IMPS
& matchpoints are like night & day.
Do
not accept a complex bidding agreement , if you do not have the time to understand all the
nuances . Just say no. If your
heart is not in it , you will forget when the situation comes up in the heat of
battle. With the help of Tom Gandolfo & BJ Trelford , I have been trying to
devise a good IMPS system via E-mails for 5 years now. There are not just conventions but understandings with
a general disciplined philosophy. We are trying to fix holes in a standard
system so we can compete with forcing club systems.
This
system is geared to IMPS & not
match points. In matchpoints , full blown D.S.I.P. theory is silly as you need match point doubles. Garbage Stayman is
better than complex Stayman understandings. In matchpoints , a major fit plays a trick better than
NT usually & certainly scores better than a minor partial. Even 4-3 major
fits can really score well in matchpoints. In IMPS , I prefer showing the shape
& HCP’s by bidding
NT rather than a bad
4 card major. Matchpoint players do not like bypassing
a 4 card major in lieu of making an inverted minor. In IMPS, this fear is silly as you get to
minor slams better with a good start to the auction & play 4NT or 5 of the
minor if the slam try is
aborted. Missing a major game might be a disaster in
matchpoints.
Openers
in matchpoints are not as strict re quick tricks as in IMPS. The idea is to get in early & confuse the
folks sometimes at the expense of partner.
Pre-empts are more suicidal in matchpoints as again you just trying to make it rough on the opponents. Strong two suiters
or strong 4-4-4-1 are opened at the one level
in matchpoints as the fear of missing game in matchpoints are not
as strong as in IMPS. In IMPS,
these hands should be included in your 2♣ structure so responses like
showing controls should be avoided.
Accepting game
invites in matchpoints differs than in IMPS. In IMPS, you bid
vul games as Peter Jones says “just in case it makes” . In matchpoints , you
must be away more accurate in making your decision. In fact , invitational
auctions are more rare in IMPS as you just blast to game so as not to suggest a
particular opening lead.
After
a 2NT opening & a transfer , accepting the transfer should show 3 trump in IMPS. This makes Q bidding for slams
easier & getting to alternative games simpler. In matchpoints , where
accuracy is more important , you should accept the transfer in all situations
so you can bail out
in a partial ( accuracy) . Playing 2NT as a new suit in 4th suit
forcing auctions is an IMPS idea. In matchpoints , you might want to play exactly 2NT which is impossible with this games & slam
orientated understanding.
In
matchpoints , it is better to have more invitational
bids. In IMPS , its best to recover the strong jump shift to get to slams. Matchpoint
players are reluctant to give up jump rebids by responder as invitational. In IMPS , it
is far more lucrative to have them strong
as getting to a small or a grand slam because of it rewarded well. The hardest
concept I have found for matchpoint players to adopt , is “taking out insurance”
. Matchpoints is so plus orientated
they are reluctant to bid one more rather than passing or doubling. Disaster
avoidance is an IMPS philosophy while being deadly accurate is a matchpoints
phenomenon.
Opening
leads & lead directing doubles are entirely different in the two games. The
IMPS scoring encourages lead
directly doubles ( unless playing the Pritchards) but in
matchpoints it is a zero. Matchpoint players lead passive & “blind” more
often than IMPS players. In IMPS, you lead a bare Ace to avoid leading blind to
beat the contract. In IMPS , leads are more aggressive.
In
IMPS , we advocate “destructive bidding” by playing
the vulnerability only 1/4 of the time . Nv vrs vulnerable the so
called terrorist vulnerability. If the opponents own the auction or partner is
a passed hand , discipline also takes a beating. In Matchpoints , discipline
takes a beating all the
time. Klimo , Maurice & Tom G open hands or pre-empt hands
that would be passed in IMPS . Two games , two different systems &
philosophies. One convention card for IMPS & one for matchpoints makes
sense to me. Know why you are
playing one systemic understanding rather than another is beneficial.