Friday, September 06, 2002 1:08 AM
Tactics - 2/1 In competition
PITBULLS:
One aspect of bidding I have always disagreed with in
standard bidding is that 2/1 in competition reverts to Standard American and shows
10+ pts. . Wrong , wrong and wrong. In the first instance HCP’s in competition
should not be the criteria for a
2/1 , the suit quality should be . Bidding a 2/1 in competition should be a game force with one escape hatch . This
exception should be a good suit and it does need a 10+ HCP criteria to bid . It
should be more like a negative
free bid except that it is forcing to game unless rebid .
As long as your suit is good , you do not need 10+ HCP’s to bid 2/1 . This is
similar to negative free bid theory but not quite. Throwing
out splinters in competition clarifies the 2/1 . A jump shift in competition is weak and a long suit.
Ex AQJ10xx xx xxx xx
xxx x xxx AK109xx
2♣
1♠
1♥
2♠
1♥
2♣
Kxxxx xx AQx Jx
Do not bid
2♠ with this
hand even though you have 10 HCP after the opponents make a two level overcall
. This is a negative double or even a pass after partners 1♥ opener.
Qxx x AKx Jxxxxx
This is not a 2♣ 2/1 bid even though you have 10 HCP . Over a heart overcall bid 1NT or double
Some
people like Peter Jones or the Bartons go too
far and will not bid a 2./1 in competition without a forcing to game
hand . This goes to far the other way . You have to get in their with your
suits. I was trying to convince Peter Jones to be less rigid so I came up with
a Dave Lettermans top 10 reasons why a systemic understanding that a suit bid
and rebid should not be forcing to game :
Subject:
Dave Lettermans Top 10
The 10 most obvious reasons why a good suit that is rebid should not be forcing to game …
1. Allows the partnership to compete and push the opponents higher
2♥ P
Ex
2♣
3♣
P
1♦ P
AKxx x KJ10xx xxx Probably
beat 3
2. Allows the partnership a lead
ex
2♦
2♣
3NT
1♥
AQx
KQxxxx Jxx x
3. Finds the
fit fast
2♥
2♦
3♦
1♠ 4♦
Axxxx Kxxx x AKx
4. Prevents
dangerous "back ins " later
P 3♥
2♣ P
3♣ DBL
1♠ P
AQxxx x KQxx Qxx
5. Prevents
the opponents from jamming you out of your game
P
x AK10xxx xxxx xx
2♦
4♦
1♠
Axxxx xxxx x AKx
Have
a chance for 6♥ and 2/1 forcing to game types would not even be in the auction
unless he backs in 4♥ ( risky vul )
6. You can
jam the opponents out of their game and find sacrifices
2♠
2♥
4♥
1♦ 4♠
KJxx x AKxxxx xx 4♥ makes and 4♠ goes 1 down or also
makes
7. Makes slam bidding easier as fit found at a lower level
2♦
2♣
P
1♠ 4♣
AKxxx AQx Axxx x
8. Clarifies negative doubles ( do not make a negative dbl with 1
suit or 1 suit with a fit for partner )
Can bid 2♠
instead with QJ10xxx and a
fit for partner with negative double range HCP’s . A negative double might be
converted for penalty and a disaster with a 2 suited fit could occur
9. Gets you to those nice 3NT's that make with a running 6 card minor
2♦ xx
Kxx AQ1098x xx
2♣
3♣
1♠ 3NT
AQxxx Axx KJx Kx
10.
Daves #1 reason you should not play
them forcing to game in competition - Lee Barton does J The rest of the World does not !
With a strong hand with a
rebidable suit that you want to
force to game you just have to bid a phony suit or Q bid the opponents suit . A
small price to pay indeed . If partner does anything but rebid the suit its
forcing to game anyway to give away a little to gain a lot . The only
obligation is for partner to rebid the suit and resist the temptation to raise
partner which misrepresents his hand .
AKJxxx
xxx xx xx Partner
opens 1♥ and RHO
overcalls 2♦ and you bid 2♠ . If partner bids 3♣ do not give her
preference as that misrepresents your hand.
You must bid 3♠ to show a weak hand .
xx xx
xx AKQJ10xx
Partner bids 1♦ and RHO bids 1♠ and you bid 2♣ .
Partner bids 2♦ . Do not bid 3♣ as it is not forcing .
Bid 2♠
as a Western Q bid to steer the hand to 3NT .
There
are a lot of good inferences and understandings that you have when a 2/1 is
forcing to game . Why throw all those out and
start bidding with 10 pts just
because the opponents have overcalled ? You are in effect letting them destroy your system . As long
as you can get your good suits in quickly , then make negative doubles with your 10,11,& 12 HCP
hands . Even passing will work out better then making a 10 pt 2/1 with bad suits !!